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Palabras contadas: abstract: 11, process: 194
Buscemi, M.G. - Melgratti, H.
Lect. Notes Comput. Sci. 2009;5502:301-315
2009

Descripción: Orchestrators are descriptions at implementation level and may contain sensitive information that should be kept private. Consequently, orchestration languages come equipped with a notion of abstract processes, which enable the interaction among parties while hiding private information. An interesting question is whether an abstract process accurately describes the behavior of a concrete process so to ensure that some particular property is preserved when composing services. In this paper we focus on compliance, i.e, the correct interaction of two orchestrators and we introduce two definitions of abstraction: one in terms of traces, called trace-based abstraction, and the other as a generalization of symbolic bisimulation, called simulation-based abstraction.We show that simulation-based abstraction is strictly more refined than trace-based abstraction and that simulation-based abstraction behaves well with respect to compliance.
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Tipo de documento: info:ar-repo/semantics/artículo

Graziano, M. - Polosecki, P. - Shalom, D.E. - Sigman, M.
Front. Integr. Neurosci. 2011;5
2011

Descripción: Theoretical, computational, and experimental studies have converged to a model of decision-making in which sensory evidence is stochastically integrated to a threshold, implementing a shift from an analog to a discrete form of computation. Understanding how this process can be chained and sequenced - as virtually all real-life tasks involve a sequence of decisions - remains an open question in neuroscience. We reasoned that incorporating a virtual continuum of possible behavioral outcomes in a simple decision task - a fundamental ingredient of real-life decision-making - should result in a progressive sequential approximation to the correct response. We used real-time tracking of motor action in a decision task, as a measure of cognitive states reflecting an internal decision process. We found that response trajectories were spontaneously segmented into a discrete sequence of explorations separated by brief stops (about 200ms) - which remained unconscious to the participants. The characteristics of these stops were indicative of a decision process - a "moment of thought": their duration correlated with the difficulty of the decision and with the efficiency of the subsequent exploration. Our findings suggest that simple navigation in an abstract space involves a discrete sequence of explorations and stops and, moreover, that these stops reveal a fingerprint of moments of thought. © 2011 Graziano, Polosecki, Shalom and Sigman.
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Tipo de documento: info:ar-repo/semantics/artículo